Rendering
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"Rendering" is a book that reveals all aspects of the technology of rendering 3D scenes in computer programs. The author examines in detail the process of creating realistic objects, emphasizes various methods of lighting and texturing, reveals the secrets of working with texture mapping. The book skillfully combines theoretical material with practical examples that help to better understand the rendering process. This book will be an excellent addition to those who are interested in computer graphics and want to deepen their knowledge in this field.
The text of the book was translated from the original language using an artificial intelligence program. For the most part, the translation of the text is of very high quality, but in some cases, due to the imperfection of the technology, there may be incorrect phrase translations in the text, as well as single words and expressions may not be translated.
FL/282136/UA
Data sheet
- Name of the Author
- Саймон Грин
- Language
- Ukrainian
- Release date
- 2011
- Translator
- RP55 RP55