Rendering
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"Rendering" is a book that reveals all aspects of the technology of rendering 3D scenes in computer programs. The author examines in detail the process of creating realistic objects, emphasizes various methods of lighting and texturing, reveals the secrets of working with texture mapping. The book skillfully combines theoretical material with practical examples that help to better understand the rendering process. This book will be an excellent addition to those who are interested in computer graphics and want to deepen their knowledge in this field.
FL/282136/R
Data sheet
- Name of the Author
- Саймон Грин
- Language
- Russian
- Translator
- RP55 RP55