Development of game is in Unity. From the ground up and to realization
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This guidance on development of game, in that step by step the process of her creation is described with the use of programming of C and environments of development of Unity language. Material of book is made so that practically every your step will accompany скриншот with clear description of sequence of executions. you will learn to create playing objects and describe logic of their work, create the elements of landscape, influence a chamber, playing stages, graphic interface, special effects and sound-effects. Material of practical work is completed by the publication of playing the open on-line to the platform. After every head in a book given to recommendation on possible modifications of game so that she turned out not look like that is created by us. Edition is intended for those who only meets from basic development of game in Unity. It is unimportant, as a long ago you are acquainted with Unity, this guidance, under to execute force to any man with base skills of work on a computer.To meeting outside a matrix! Welcome.
The text of the book was translated from the original language using an artificial intelligence program. For the most part, the translation of the text is of very high quality, but in some cases, due to the imperfection of the technology, there may be incorrect phrase translations in the text, as well as single words and expressions may not be translated.
BK/66554918/UA
Data sheet
- Name of the Author
- Денисов Dmitry Vadimovich
- Language
- Ukrainian
- Age
- 12
- Release date
- 2021