Clan Heir
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This is a cruel world of city-states. Polisov, where the mob is forced to languish below, in eternal twilight, and the clans live in luxurious skyscrapers. Where the defenders of the walls every now and then have to repel invasions of wild spirits, mutants and other evil spirits. Where electricity is obtained from captured elementals, and anyone with money can buy themselves a scroll with a seal of enchantment applied by a professional magician. People die here every day, and it doesn’t matter whether it’s a gang fight or a war of sorcerer clans. How to survive in this world for an orphan who accidentally discovered an unusual gift in himself, and even he does not obey it, bringing trouble over and over again. And most importantly, where did the boy from the bottom of the policy get the generic characteristics of two ancient clans at once?
Data sheet
- Name of the Author
- Александр Шапочкин Игоревич
Алексей Широков Викторович - Language
- Russian