Playing numbers. As analytic geometry allows to the videogames to live better
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What is a formula of successful game in? Do you have an idea, team of developers, ready to inlay in a project all forces, talented designers, but a project does not bring in a return, and users do not hurry back into him to go? And did not you exactly forget about analytic geometry? Vasiliy Сабиров, сооснователь of analytical platform of devtodev, knows how to do so that your game felt better. you will become acquainted with basic instruments, by birth-certificates and by indexes that must be taken into account, to start a successful and долгоиграющий project. you know, why illiterate registration of report can injure to the game and how to shut out typical errors. An author will show on concrete examples, as by means of the correct "tuning" of playing analytic geometry of game become more successful, сбалансированнее and прибыльнее. Analytic geometry is not only a search of bottlenecks but also points of height.
The text of the book was translated from the original language using an artificial intelligence program. For the most part, the translation of the text is of very high quality, but in some cases, due to the imperfection of the technology, there may be incorrect phrase translations in the text, as well as single words and expressions may not be translated.
BK/55523374/UA
Data sheet
- Name of the Author
- Сабиров Vasiliy
- Language
- Ukrainian
- Age
- 12
- Series
- Russian computer best seller. Геймдизайн
- Release date
- 2020