Introduction to OpenGL

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"Introduction to OpenGL" is an indispensable book for those who want to learn more about the OpenGL graphics library. The authors consider in detail the basic principles of working with graphics, which allows you to create exciting and effective graphic applications. The book includes theoretical information, practical examples and tasks for independent study.
In "Introduction to OpenGL" you will find information about the structure of the library, the main functions and capabilities that OpenGL provides. In addition, the authors consider working with vertices, textures, lighting, and other key aspects of creating rendering programs.
This book will be an excellent reference for both beginners and experienced developers who want to deepen their knowledge in the field of computer graphics. "Introduction to OpenGL" is your reliable assistant in the world of 3D graphics and computer modeling.
The text of the book was translated from the original language using an artificial intelligence program. For the most part, the translation of the text is of very high quality, but in some cases, due to the imperfection of the technology, there may be incorrect phrase translations in the text, as well as single words and expressions may not be translated.
FL/281229/UA
Data sheet
- Name of the Author
- Автор Неизвестен Компьютеры --
- Language
- Ukrainian