Inside Out
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Real-Rpg. The source of inspiration was The Gamer, but the text is completely original. The guy receives gaming abilities: an interface, the ability to collect world essence (experience), learn (and give them to others) skills and grow in levels. The ability is unique; the rest of the world uses traditional magic. Magical families, corporations, clans of werewolves, gods, demons... A promising magician, not connected with any of the forces, risks becoming just a resource for them. To avoid obsessive attention, you need to become stronger, in months going through a path that takes others hundreds years. The only way to achieve this is to go to the Upside Down. A place where monsters live, which will become an ideal source of essence, loot and money. And, of course, it would be stupid not to assemble a team. Well, what if, by a strange coincidence, it turns out to be mostly girls. Perhaps this is fate?
Data sheet
- Name of the Author
- Сергей Давыдов Александрович
- Language
- Russian