Adobe Flash. Create arcade, puzzle, and other games with ActionScript
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This book is about programming games using ActionScript. Here you will find detailed instructions needed to create a wide variety of games - arcade games, puzzles, riddles and even slot machines. The text contains the source codes of the programs and detailed, accessible instructions. The basic principles of ActionScript programming are taught using games as an example, but you can easily apply what you learn to developing non-game projects, such as Web design and advertising. Gary Rosenzweig's recommendations will help you not only come up with fun games and post them on your Web site, but also optimize their speed and protect your creations from unauthorized copying. The code presented in the book can be easily modified for use in other programs. The book is intended for a wide range of readers - creators of animated videos, graphic designers, programmers and Web site developers. The publication can also serve as a practical guide for learning ActionScript.
Data sheet
- Name of the Author
- Гэри Розенцвейг
- Language
- Russian