Game design

Game design

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FL/635204/R
Russian
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What is GAME DESIGN? It is not code, graphics or sound. This isn't about creating characters or painting the board. Game design is a dream simulator, a set of rules that make the game come to life. How to create a game that people will love and cannot tear themselves away from? Famous game designer Tynan Sylvester, using examples from the most popular games, explains how to combine emotions and impressions, game mechanics and player motivation. Get acquainted with the design principles used by the world's leading studios! Create game mechanics that evoke emotion and provide variety. Learn how to combine story and interactivity. Use interactions that force players to get inside each other's heads. Engage in action with rewards. Plan, test and analyze your game design consistently, rather than trying to figure everything out in advance. Learn how a game's market positioning influences game design. Tynan Sylvester has been a game designer for over 15 years. During this time, he managed to work on both indie projects and the studio blockbuster BigShock Infinite, but he is best known for RimWorld.

FL/635204/R

Data sheet

Name of the Author
Тайнан Сильвестр
Language
Russian
Translator
Алина Иосифовна Попова
М. Панин

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Game design

What is GAME DESIGN? It is not code, graphics or sound. This isn't about creating characters or painting the board. Game design is a dream simulator, a set o...

Write your review

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